E-Day must avoid repeating the mistakes of previous games and ensure that a mission remains in the air

Gears of War: E-Day The reveal at the Xbox Game Showcase 2024 took most people by surprise, and for good reason.. While there were many rumors about the return of the franchise, a prequel took everyone by surprise.

The game picks up on the series’ golden age by setting the timeline 14 years after the first game starring Marcus Fenix. However, despite the revisitation, there is one quest archetype that the game should avoid.

Gears of War fans largely agree when asked what the worst mission in the series is

Marcus Fenix ​​​​versus an alien enemy, a screenshot from the Gears of War E-Day reveal trailer.
It looks like the franchise is returning to its roots. Image credit: Xbox Game Studios.

Gears of warThe initial trilogy was a success because it was innovative. It had so much character and substance that it breathed new life into people’s perception of Xbox. the title next to it aurathat had no substitute available on the Nintendo and PlayStation gaming ecosystems.

When E-Day It was announced and people witnessed the creepy and scary atmosphere of the game associated with the original, and they went crazy. However, not everything in the original trilogy was gold.

When a curious fan asked other members of the series’ subreddit which mission was the worst to experience, they all had a similar response:

Many other comments on the post show people criticizing the quest archetype because they felt it was poorly designed. However, there is another reason why these quests seemed out of place in the series.

Gears of War’s driving missions disrupt the pacing and also take away the fun

A screenshot from Gears of War: E-Day.
Gears of War eDay She looked gorgeous in the trailer. Image credit: Xbox Game Studios

Gears of war It is a series known for a good story.satisfying gameplay and the pleasure of killing enemies by any means necessary. Aside from being poorly designed, the missions, which involve driving a vehicle, also provided an unpleasant change of pace in the game.

There are a couple of driving missions in games that are primarily shooters, but the problem with the way the Xbox third-person shooter franchise plays out is that it relies on surprise and awe.

Driving a slow vehicle and using mounted weapons is no fun, and it doesn’t help that these missions require almost no skill and just pure luck. That’s why the next title in the franchise is better off excluding missions of this type and limiting the driving necessary for the story to cutscenes and cinematics.

What do you think of missions that involve driving in Gears of war Titles? Are there any quests you hate in the series? Let us know your thoughts in the comments below!