XDefiant’s Mark Rubin Admits Defeat and Reverts Controversial XP ‘Fix’ to ‘Something Even Better’

XChallenging has experienced many ups and downs since its recent release. With a weapon progression system, players have called it a Obligations Killer. While the game has been well received, there are still some aspects that players are not happy with and demand an instant change.

After hearing recent feedback from players, the game’s producer, Mark Rubin, took to social media and acknowledged their misstep, announcing that they are reversing the recent controversial changes to the game’s XP progression system and improving it. .

XChallenging Browse through challenges and listen to player feedback

XDefiant aims to reverse the bugs after listening to player feedback.
XChallenging aims to reverse mistakes after listening to player feedback.

One of the most crucial parts of XChallengingThe game experience is built around its weapon mastery system. Players should play a decent amount of games, investing time and effort in leveling weapons to the maximum (Level 100). This allows them to unlock various attachments and prestigious skins.

The problem arose when the Ubisoft developers thought The progression system was too fast. and released a patch that increased the XP required for each level. These sudden changes angered gamers and they took to social media or gaming forums to express their discontent.

However, in a candid tweet, Mark Rubin acknowledges the false step and announces that they are solving the problem, doing it better than before, by reverting the XP required to rank up from 3000 XP per level to 1500 XP now halved, effectively doubling the leveling speed.

This will also be an overall 14% increase in earning the Weapon Mastery skin. This is what Rubin said:

We made a change while the game was live and people were already working hard to progress. This was a mistake on our part and we will accept it. And that’s why we’re reversing it and making it technically even better than before because the attachments will be unlocked much faster.

Rubin further stated, “We have always maintained that this is a player-centric game and the progression change was not.” This sentiment highlights Ubisoft’s commitment to putting player experience first.

Mark Rubin’s commitment and suggestions for future developments

Rubin hinted at new challenges and tasks that await players in future updates.
Rubin hinted at new challenges and tasks that await players in future updates.

Looking ahead, Rubin’s statements also hinted at future updates. He suggested that they could introduce interesting new challenges and challenges in addition to weapon progression. This shows a proactive shift by developers towards richer gaming experiences.

The fixed date for these changes is not yet set. However, Rubin has assured the community that when a specific date is set for the update, he will announce it. While the recent XP progression tweak was a misstep, Mark Rubin’s quick recognition and immediate action proves it. ‘XChallenging’yes commitment to developing a player-centered environment.

In the end, the developer’s message is clear: the game is evolving, but the center of this development process remains the community. With XChallengingWith its renewed focus, it is expected to regain the trust of players and continue to prove itself in the competitive gaming landscape.

What do you think about these changes? Do you like the improved weapon mastery progression? Share your thoughts below.